


The news outlet notes that these numbers are strictly what the developer has earned and do not include the Apple or Google store’s 30% cut on revenue.Īs of their report, the game has seen 10 million downloads, with the highest daily peak of new users grabbing the game coming on June 4th, the third day since launch, with 1.32 million downloads. This number comes from Mobile Gamer, citing figures presented by mobile game market analytics tool AppMagic. RELATED: Blizzard Entertainment Now Requires World of Warcraft Players To Sign Anti-Harassment “Social Contract” Before Logging In Source: Diablo Immortal (2022), Blizzard Entertainment Blizzard Entertainment’s utterly despised Diablo: Immortal has reportedly pulled in over $1 Million USD a day, for a total of $49 Million USD, in its first month since launch.
